

High Contrast: There is high contrast between elements that need to be distinguished from each other, such as characters, interactive objects and game environment, either by default or a high contrast mode. We've documented 4 accessibility features for Visual in Data Wing which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game. If you want to play Data Wing, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility: Similar Games With More Accessibility Features for Navigation Or menus do wrap but make it clear that you are back at the top of the list with sound or narration. Menus Don't Wrap: Menus don't wrap and stop the cursor at the bottom of the list if you press down. This also indicates (ideally on maps where they are provided) which missions can't be attempted because you do not have the appropriate items yet. Where text or information is small, there are settings to zoom-in and increase visibility.Ĭlear Mission Objectives: The game provides clear, structured missions with directional guidance and advice on which can be attempted next. They offer large text and offer markers that are large and of high contrast. Large Clear Navigation: The in-game navigation and maps are clear to read. These are only for games that have traversal and exploration in 2D and 3D spaces. We've documented 3 accessibility features for Navigation in Data Wing which deal with how the game provides guidance and assistance to navigate its worlds. If you want to play Data Wing, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility: Similar Games With More Accessibility Features for Reading This means there is no requirement to hear spoken dialogue or narrative to play the game. SubtitlesĪll Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. The text in menus, instructions and other information is presented in high contrast with a solid background. High Contrast Text: Text colour contrasts to the background or can be adjusted to be.

The quantity and complexity of reading are at a level that a high school student (14-year-old) would appreciate. Moderate Reading: Moderate reading required.

This doesn't include subtitles as required reading if they are fully voiced.

How much reading is required to play the game's main path or story and how complex the language is. We've documented 3 accessibility features for Reading in Data Wing which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose. If you want to play Data Wing, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility: Similar Games With More Accessibility Features for Getting Started No Jump Scares: No sudden loud noises or popping-up scary visuals that unexpectedly appear without warning, or the option to disable them. Information is provided in a timely manner, with appropriate level of detail.
DATA WING GAME ENDING HOW TO
Tutorials: There are helpful tutorials and instructions on how to play. These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing. We've documented 2 accessibility features for Getting Started in Data Wing which deal with what support is offered to get started with the game.
